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This is the first gamedev lesson in the series - How to create a game, in every detail and step by step.
How to create your own game from scratch - all the details for aspiring video game developers.
We will cover all aspects of Gamedev.
CHAPTER 1 - Basics.
How to create a game and what is required for this,
How to come up with a game and correctly capture the idea in the design document of your project.
Title, Game mechanics, Game genre, Style, Setting, Scenario, Lore - the history of the game universe.
In the following videos, we will analyze: Where to get ideas for your game, How to assemble a team, Promotion and PR, How to make money on your game and other related game development.
CHAPTER 2 - Game Engine.
@Unreal Engine @UNIGINE @Unity @CRYENGINE @Amazon Lumberyard
How to create a game on your phone: Pocket Code.
CHAPTER 3 - Game Content.
Which 3D editor is better to choose: 3Ds Max, Maya, Cinema 4D, Blender.
On what to create textures for a 3D model: Substance Painter, 3D-Coat.
What is digital sculpting, sculpting: ZBrush, 3D-Coat.
How to quickly create a character: DAZ Studio, MakeHuman, Fuse, Mixamo.
Smartphone simulation: SDF 3D.
Voxel Modeling: MagicaVocel.
Types of animation: Frame-by-frame, Skeletal (rigging), Capture of movements (mocap - motion capture), Deepmotion trekking.
UI / UX user interface.
2D graphics, varieties: raster - Photoshop, vector - Illustrator, CorelDRAW, Sketch, pixel - Iseprite.
Working with sound: BFXR - generator of 8 bit sounds, Programs for creating sound effects and music - FL Studio, Ableton Live, Logic Pro, Cubase.
CHAPTER 4 - Assembly
How the game is going, who is an indie developer and how to properly organize the development process.