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Hello everyone and welcome to another episode of 2D Prototyping in Unity. In this episode we take a look at a code option to produce sound after a game object has been removed.
These videos are a supplement to the course I teach at George Brown College (Game Design department - 2D Prototyping) but can just as easily be used as a stand alone series.
I hope you enjoy this episode. If you do, let me know with a thumbs up or in the comments. My plan is to continue to create videos that mirror the college level courses I'm teaching each semester.
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