3DCoat -Painting With Multiple Real Displacement Textures (The Quick Explanation)
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Click on the CC button on the video for detailed instructions. This is a quick tutorial how to paint with Tessellated displacement using Christoph Schindelar's awesome 4-8K "Real Displacement Textures" in 3DCoat. Additionally you can use IBL (image based lighting) to have you model lit by the background image to have the appearance that it belongs in the photo but also help you to envision your creation.