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A review of Atlantis - The Lost Tales, a game from Cryo Interactive.
Can you actually make a game with little more than clever logic and a bunch of Panoramas resembling some kind of CGI version of Google Street View? Who even remembers this thing? Is it worth playing now?
I left a few things out, deciding to leave my Riven rant in instead. A few things I also wanted to mention but ended up cutting;
- Different Game Over dialog is given for each different failure by the player.
- The Inventory is not automatic, so you always have to take items out of it.
- The theme of the game is called Sunriders.
- I wanted to show the guards chasing me, but ran out of drive space.
- Other stuff.
Once you exceed the games needed CPU speed, there's actually quite a gap before it becomes silly fast, so it doesn't have to be as tight as I might make it seem.
This video is available at 50fps but I will not be making a habit of this on the current workstation as the rendering time is simply too long and the file size makes uploading it cost a considerable amount of money, especially given it failed once already.