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Batman: Arkham Knight Mods - Playable Armed Joker (Mesh-Swapping)

Batman: Arkham Knight Mods - Playable Armed Joker (Mesh-Swapping)У вашего броузера проблема в совместимости с HTML5
If you enjoy the video, don’t forget to give your LIKE, your SHARE and FAVORITE! That really helps the channel and encourages me to continue with the work! Also, SUBSCRIBE for the feed of new videos like this one, okay? Love you guys. Thank you all very much! You can now follow me on Social Medias too! Twitter: https://twitter.com/heitordafraga ; Tumblr: http://heitorfraga.tumblr.com/ ; Facebook: https://www.facebook.com/heitordafraga ; - - - - - - - - - - - - - - - - - - - - - Hello, guys! This is now the sixth video showcasing the MESH-SWAPPING mod for "Batman: Arkham Knight", and this time I present you guys a playable version - meshed up - of THE JOKER in all it's glory! Now for the first time fully functional in the game, this Joker can replace ALL the characters, and absorb their best features, like, for example in this video, the cool stunts and guns of Red Hood! With that, now the PRINCE CLOWN OF CRIME can go outside and shoot the life out of people! It's kinda bad, but sounds pretty awesome! Sincerely hope you guys enjoy it, okay?! More videos soon! The link to download the mod will be right next! I'll use this opportunity to thank you guys for the amazing help you all have been giving in those past days, weeks and months, to me and the channel! You guys are SIMPLY awesome! Thank you guys very much! See ya, Heitor Fraga - - - - - - - - - - - - - - - - - - - - - To play as JOKER, all you have to do is copy the following command lines - without the "" - and replace the ones in your file "console.txt" for these here! " set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Joker_BM3_Mesh.Mesh.Joker_BM3_Thug_Skin' set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Joker_BM3_Mesh.Mesh.Joker_BM3_V2_Thug_Skin_Jacket_No_Apex' set RAddContentPlayerCharacterMesh CapeMesh None " - - - - - - - - - - - - - - - - - - - - - THE MOD ITSELF: http://www.mediafire.com/download/mg0gddikt827tp6/Mesh+Swapping.rar I’ve reuploaded the original file from Tchi6, here, but the file is from him! This file has some folders inside, indicating “BAO” for Origins, “BAC” for City and “BAK” for Knight. Inside of those, you have other files. Copy “Console.txt”, or “Command.txt”, depending of which game are you modding, and then paste it in the “BINARIES” folder of your main-folder game (not “WIN 32” or “WIN 64”, just BINARIES). This file will set which meshes will be replaced in game. So you can activate that file, you need insert a KEYBIND into your “BMInput.ini” file, usually used to keybinds presets of Free-Roam, for example. Add the following line: .Bindings=(Name="INSERTYOURKEYHERE", Command="exec console.txt") Of course, replace INSERTYOUKEYHERE for the key in fact. If the file copied is “Command.txt” instead of console, replace that term too. Inside the game, you need to SEE those meshes before activate it. You can do that on Character View – the trophies – or anywhere in game. Be sure to have seen it really close, from all angles, okay? That’ll help with eventful crashes. Then you press to start the game. IMMEDIATELY you press REPEATEDLY the key used for the command “exec console/command.txt”, pressing it repeatedly until the game loads completely, with your character, that will replace the current using all his animations and skills. So, for example, if you want Man-Bat to use Batman's skills, the character in use must be BATMAN when you perform the mod activation! Always worth of remembering: back-up all your save-games and personal data! - - - - - - - - - - - - - - - - - - - - - The greatest of all the thanks to “Tchi6”, the great genius behind the amazing mesh-swapping platform! The guy is awesome, and deserve credits! Thanks, dude! You’re the best! Game Batman: Arkham Knight, desenvolved by Rocksteady Studios and published by Warner Bros. Interactive Entertainment from Sony's PS4, and Microsoft's XBOX One and PC. Release date is June 23, 2015.
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