Blending curves in Houdini and a look at for-each loops
У вашего броузера проблема в совместимости с HTML5
This tutorial will show you how to build a setup similar to Cinema 4D's Cloner's or Illustrator's Blend function to create equally spaced blends between two curves. Since it is based on a for-each loop, a significant part of the tutorial is looking at the new way these loops work in Houdini 15.