Функции: Function SplineTranslateToRef(ObjectReference arTarget, float afTangentMagnitude, float afSpeed, float afMaxRotationSpeed = 0.0) arTarget: Цель (ссылка на цель) afTangentMagnitude: Амплитуда сплайн-касательных afSpeed: Скорость движения afMaxRotationSpeed: Максимальная скорость поворота (по умолчанию 0) Function DisablePlayerControls(bool abMovement = true, bool abFighting = true, bool abCamSwitch = false, \ bool abLooking = false, bool abSneaking = false, bool abMenu = true, bool abActivate = true, bool abJournalTabs = false, \ int aiDisablePOVType = 0) Скрипт: Scriptname CutSceneScript extends ObjectReference Actor PlayerRef ObjectReference Property Point1 Auto ObjectReference Property Point2 Auto ObjectReference Property Point3 Auto Event OnActivate(ObjectReference akActionRef) if (akActionRef == Game.GetPlayer()) PlayerRef = Game.GetPlayer() PlayerRef.SetAlpha(0.0) PlayerRef.SetGhost(True) Game.DisablePlayerControls(True, True, True, False, True, False, True) Utility.Wait(0.1) PlayerRef.TranslateToRef(Point1, 400.0) Utility.Wait(2.5) PlayerRef.TranslateToRef(Point2, 200.0) Utility.Wait(3.0) PlayerRef.TranslateToRef(Point3, 400.0) Utility.Wait(4.5) PlayerRef.SetAlpha(1.0) PlayerRef.SetGhost(False) Game.EnablePlayerControls() endif EndEvent