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DuckTales: Remastered - Full Game Walkthrough [ALL Chapters, Levels] 2 Hours on PS3

DuckTales: Remastered - Full Game Walkthrough [ALL Chapters, Levels] 2 Hours on PS3У вашего броузера проблема в совместимости с HTML5
DuckTales: Remastered - Full Game Walkthrough [ALL Chapters, Levels] 2 Hours on PS3 Check out the PLAYLIST with more funny DUCKTALES REMASTERED videos - https://www.youtube.com/playlist?list=PL8wZKON07iXU7OD-oev9rOmDpsqF9jCrw DuckTales: Remastered is a platform video game developed by WayForward Technologies and released in 2013 on multiple gaming platforms, including PlayStation 3, Xbox 360, and Wii U. The game is a high-definition remake of DuckTales, a game released on the Nintendo Entertainment System in 1989. Capcom first announced the game at PAX East 2013 on March 22, 2013. While full development of the game started in late 2011, Disney and Capcom were previously discussing the possibility of a remake from 2010. DuckTales: Remastered features a 2.5D presentation, with 2D hand-drawn character sprites and 3D modeled levels. Backgrounds and layouts were created by Disney Television artists Mike Peraza and Rick Evans. The game features full voice acting for the characters, including the surviving members of the original animated series cast, such as Alan Young reprising his role as Scrooge McDuck and June Foray as Magica De Spell. The gameplay of Remastered remains identical to the original game, with players taking the role of Scrooge McDuck as he travels across the world in search of five treasures to further increase his fortune. Scrooge can swing his cane to strike or break objects, and can bounce on it like a pogo stick to attack enemies from above. This also allows him to reach higher areas, as well as bounce across hazardous areas that would hurt him on foot. Along the way, Scrooge can find various diamonds, found in treasure chests or appearing in certain areas, to increase his fortune and ice cream or cakes that can restore his health. Various characters from the series appear throughout the stages with differing roles, aiding or hindering the player's progress. Some gameplay tweaks are introduced, such as a map screen on easier difficulties and an easier pogo jump, which can be toggled on and off. DuckTales: Remastered also features a new tutorial level set in Scrooge's money bin, which includes a boss fight against Big Time Beagle, as well as a new final level in Mount Vesuvius where the final boss fight and the race for the Number One Dime take place. Money gathered in levels can now be used to unlock various gallery items such as concept art and pieces of music, and fill up Scrooge's money bin. The original game's five levels are featured, all of which have been expanded. Each one includes new objectives that must be met to complete the stage, and all of the bosses have new patterns.[8] The game also features a full story plot, explaining the motives and reasoning behind each stage, including how Scrooge is able to breathe on the Moon. Characters briefly featured in the original game, such as Magica De Spell, the Beagle Boys and Flintheart Glomgold play a greater role in the game's plot. The original game's hidden treasures are now found only on higher difficulties, and the game consists of only one ending. Capcom released the game in North America on the Nintendo eShop, PlayStation Network, and Steam, on August 13, 2013, and an Xbox Live Arcade version on September 11, 2013. On August 20, 2013, a retail PlayStation 3 version was released that includes a code to download the title and a DuckTales collector pin. A disc-based version of the game was released on November 12, 2013 for PlayStation 3, Xbox 360 and Wii U. For promotion of the game, Capcom sent 150, limited edition, gold NES cartridges with the original game, featuring the Remastered art as the sticker, inside a collectible lunchbox, to different members of the gaming press. Also included were recreated ads for some of Capcom's NES games, such as Mega Man 3, a coupon for the "Green Cheese of Longevity" featured in the game and a fake ad for an upcoming cassette soundtrack from the game. All included items were padded into the box by a ground made of actual, shredded U.S. dollar bills. It was revealed in late August that Capcom was giving the remaining press kits away until the release of the game on Xbox Live, through various contests.
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