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The sixth episode in The White Collar Players' Immersive Mod Series for Fallout 4 introduces changes to the settlements of the Commonwealth! For better or worse, it is also slightly longer than usual!
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Mod links (in order of appearance):
A.W.K.C.R.-Valdacil, Gambit77, AndrewCX
http://www.nexusmods.com/fallout4/mods/6091/?
OCDecorator-mcface, EbokianKnight
http://www.nexusmods.com/fallout4/mods/4270/?
Place Everywhere-TheLich
http://www.nexusmods.com/fallout4/mods/9424/?
Settlements Expanded-BlueSin
http://www.nexusmods.com/fallout4/mods/1062/?
Crafting Workbenches-drdanzel
http://www.nexusmods.com/fallout4/mods/2451/?
The Fridge-NotSure700
http://www.nexusmods.com/fallout4/mods/13296/?
Reasonable Workbench Perks-FreedomsFlame
http://www.nexusmods.com/fallout4/mods/10273/?
Immersive Scrapping-Xcytress
http://www.nexusmods.com/fallout4/mods/9407/?
Craft Cooking Oil From Corn-fifteenspades
http://www.nexusmods.com/fallout4/mods/7411/?
To Cook a Cat-SamusKnight2K
http://www.nexusmods.com/fallout4/mods/10378/?
Real Troughs-fadingsignal
http://www.nexusmods.com/fallout4/mods/12945/?
Salvage Beacons-kinggath
http://www.nexusmods.com/fallout4/mods/18757/?
Snappable Junk Fences-DarthWayne
http://www.nexusmods.com/fallout4/mods/9000/?
Wooden Prefabs Extended-DarthWayne
http://www.nexusmods.com/fallout4/mods/10140/?
Improved Shack Bridges-DarthWayne
http://www.nexusmods.com/fallout4/mods/8905/?