I got asked if I could see if it is possible to alter the pitch of an audio event in FMOD with an analog stick from a controller, I figured making a video might be the best way to show how you can do it.
Need the scripts from this video?: https://scottgamesounds.com/c-scripts/
How to use Joystick controller input ( Joystick ) [Tutorial][C#] - Unity 3d: https://www.youtube.com/watch?v=384_g0f7K_I
Unity 5 & Unity 2017 Mini Tutorial - How To Map Xbox & PS4 Controllers: https://www.youtube.com/watch?v=NKvtR9XY4W8&t=181s
Unity & FMOD | Creating Audio Occlusion: https://youtu.be/gTMP5Bxd3X0
Please let me know if you enjoyed. :D
Need audio or music for your game? Feel free to email me at
[email protected]. Or follow me on twitter @henryscott0.
My Music: https://soundcloud.com/henry-scott-129106045
My Site: www.scottgamesounds.com
Blog on mistakes I make as a freelance Sound Designer: http://www.scottgamesounds.com/blog-and-tutorials