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Unity demo that illustrates how the Google VR spatial audio engine reacts to the listener position and changes in the environment in real-time. For full effect, please watch the video with headphones.
Google I/O 2016 talk "Spatial Audio and Immersion - VR’s Second Sense": https://youtu.be/Na4DYI-WjlI
Google VR SDK: https://developers.google.com/vr
Assets used in this demo can be found in the spatial audio sample Unity project: https://github.com/googlevr/gvr-unity-sdk/tree/master/Samples/SpatialAudio