The G-Man gave a Combine by the name of Number 42 a mission to kill Gordon Freeman. But why bother saying the mission when it never actually happens?
Another Combine mod. It was a good mod, pretty fun! Touring the Citadel in a pod was alright, and having Combine as allies, but then again, there's only one part that Combine fight along side you. Unlike Combine Destiny, you don't fight Zombies alot, it's mostly Rebels. The scenery changes quickly; from the citadel, to the sewers, to Ravenholm, to the coast! I gotta say, the Coast looks different at night, and in the rain. The jeep was a nice new choice of vehicle, but it was so slippery on the road, I lost control a couple of times! Well what can you expect? It was raining, and vehicles were meant to be slippery in the rain! XD The black hawk I can't kill, I dunno why. Once the rebel falls, you can't damage the helicopter anymore. The timeline moved too quickly as well. It was dusk, then it was only night time for a few minutes, and then daytime again! I found that to be pretty confusing. The room with all the dead bodies was a nice suspense! That mounted gun was a great new weapon, along with the sniper rifle, and manhacks! This mod could've gone better story-wise, but it was still fun to play. It just all ends in an unexpected time. This was also meant to be a demo of a dead-mod, so that's pretty sad.
Difficulty: Normal
Rating: 4 Stars
Links:
http://www.moddb.com/mods/combine-combat
http://www.planetphillip.com/posts/combine-combat-half-life-2/comment-page-1/