I used Python, PIL, Numpy and SKLearn to make a Neural Network to play Eve Online's Discovery project for me.
Watch the video to learn exactly how I did it, how I got the idea and how well it worked.
Special Thanks to Baliphen for his help with all the Machine Learning stuff !
If you're wondering why I got better results in Eve than in the Kaggle competition it's because the format was slightly different and because I had spent a lot of time tweaking the scripts to work with the Game and it didn't port so well to the higher quality data in the competition.
I enjoy any comments, discussion or suggestions you have so don't hesitate to contact me :
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My name is Ombarus and I'm a programmer / game developer from Canada who recently moved to Japan and decided to try my own luck with game dev.