How to paint: Chipping, Rust and Mud (Astra Militarum Wyvern/Chimera/Leman Russ)
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Greetings folks,
with the upcoming release of the new Astra Militarum Codex for 8th edition, it is time to whip your models into shape (actually I do the opposite). I present you in this video different methods how to achieve realistic chipping, rust and mud effects for 40k models. These techniques are not just easy to perform, but also save some precious time.
You can of course apply the techniques to vehicles of other factions as well, like Space Marines, Adeptus Mechanicus, Xenos, or Chaos scum :)
Happy painting
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VGA = Vallejo Game Air
VGC = Vallejo Game Color
VMA = Vallejo Model Air
VMC = Vallejo Model Color
VPA = Vallejo Panzer Aces
AK = AK Interactive
MIG = Ammo of MIG
GW = Games Workshop/Citadel
AP = Army Painter
Paints in chronological order:
- VGA Magic Blue (72.721)
- VGA Electric Blue (72.723)
- GW Mephiston Red
- VGA Dead White (72.701)
- VPA Dark Rust (70.302)
- VPA Light Rust (70.301)
- GW Leadbelcher
- GW Averland Sunset (aquila)
- GW Ushabti Bone (paper)
- GW Mephiston Red (cable)
- GW Warpstone Green (cable)
- GW Steel Legion Drab (leather)
- MIG Streaking Grime
- AK Rust Streaks
- AK Light Rust Wash
- MIG Kursk Soil
- MIG Dark Mud
- VGA Dead White (72.701)
- GW Biel-Tan Green
- GW Bloodletter
Pigments:
- AK European Earth
- AK Middle East Soil
- AK Dark Earth
- AK Gunmetal
- Plaster
Other products:
- Vallejo gloss varnish
- Vallejo matt varnish
- Vallejo grey primer
- Micro SET
- Micro SOL
Music
ЦИФЕi - Марш Непоколебимых / promodj.com
ЦИФЕi - Весь Мир Моя Арена / promodj.com
Beethoven Symphony No. 9 - Barenboim/West-Eastern Divan Orchestra
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