Just a little trailer for a new Arma 2 insurgency server 'Insurgency Now'
See mission details below -
Insurgency Simulator is based on the well-known Insurgency gameplay (where Blufor team search for hidden weapon caches across map by locating intelligence from Opfor). Insurgency Sim offers a much richer and realistic experience. Insurgency Sim was originally created for the Takistan map, but there are versions for Zargabad, Lingor and Chernarus too. This mission type is designed for our dedicated server and a COOP game style with just a few OPFOR human players to mix things up.
Insurgency Sim main feature list:
- No additional mods required, unless playing on Fallujah map. ACE version is also available.
- Weapon choice restricted depending on role, emphasising the importance of each squad member.
- Randomised roadside IEDs.
- Suicide bombers (on foot and in vehicles).
- AI are more proactive and unpredictable. Option to adjust number of AI dynamically.
- Additional small villages added to Takistan and Zargabad maps.
- Ambient civilians and civilian vehicles.
- A variety of side missions to provide an alternative to cache-hunting (Takistan only so far).
- Customise the MHQ vehicle loadout in the mission’s parameters.
- Additional ambient sounds, such as music in village markets, mosque prayer, etc.
- Added TPW Suppression system for suppressing AI.
- Vehicles can be loaded into Chinooks (BTK script).
- AI land and air patrols (UPS script).
- Supports ACRE radio mod.
BLUFOR (human players):
- Option so that only squad leaders can see which map squares are red.
- Intel is gathered by searching insurgents’ dead bodies, questioning the civilians or finding laptops. No more magic suitcases!
- Vehicles can deploy sand bags and H-barriers and have additional equipment and ammunition. They also have longer respawn delays, so take care of them.
- Ambient light at night (TPW script)
- Remote artillery support
- Machine gunner role is able to defuse IEDs. Approach suspected booby-trapped objects with caution!
- Verbal commands can be issued to civilians, such as, “stop, lie down.” Can be mapped to a key.
- Additional explosive charges when equipped with C4 (breaching charge and improvised claymore)
- Call in the following support elements (Artillery, Apache, A-10, Merlin, Chinook, Lynx, Little Bird, Even more...)
If you are interested in trying out the above mission type, check out totalboffin.blogspot.com for details.
This mission was created by totalboffin
Insurgency Sim 2.03 more details at:
http://totalboffin.blogspot.com