Friday, 12 June, 2026г.
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Offroad Game Engine v2.0 (C++, OpenGL, SDL)

Offroad Game Engine v2.0 (C++, OpenGL, SDL)У вашего броузера проблема в совместимости с HTML5
New video + download: https://www.youtube.com/watch?v=VBArMo3lu7A My homemade Linux game engine originally intended for off-road racing. I have been working on it for about 8 years, mostly at university, now only as a relaxation after work. Key features: * 41x41 km maps (5m grid) * Linux/OpenGL * Modular architecture (allowing great utilization of multi-threading) * Tens of millions objects (each editable) * Built-in physics engine (rigid body simulation) * Vehicle simulation (including engine, gearbox, clutch and tires) * GPU grass and particle rendering (by HW instancing) previous version: https://www.youtube.com/watch?v=COw7IIHSLL8
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