Thursday, 04 June, 2026г.
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Physically Based Rendering for Artists

Physically Based Rendering for ArtistsУ вашего броузера проблема в совместимости с HTML5
Feel free to like on facebook to keep updated about the future stuff: https://www.facebook.com/ArtIsAVerb Grab a free PBR asset example here: https://www.youtube.com/watch?v=Tt30zzBQb3w A quick yet thorough introduction into the world of next gen physically based shading made for artists. My only hope in doing this is that more artists get to worry less about technical issues, Believe me, core artistic values will still be key in the coming generation of computer graphics, so just listen to this and forget about it until you get an actual tool to test all you new knowledge on. Concentrate on colors, lighting and composition instead and when the time comes you'll harness all the next gen awesomeness to do something truly outstanding! Contents: 00:00 Intro 01:20 Goodbye Specular 01:35 Hello Reflections 01:54 Light Breakdown 02:45 Energy Conservation 04:03 Linear Color Space 05:58 Metals and Dielectrics 06:21 Fresnel Reflectance 08:42 Specular 12:08 Everything is Specular 14:08 Roughness/Glossiness 17:03 Layered Materials 17:39 Albedo 20:16 Quick Recap 22:59 Benefits of PBR 24:25 Outro I hope this helps! Images used from freely available on-line resources: http://renderwonk.com/publications/s2010-shading-course/hoffman/s2010_physically_based_shading_hoffman_a.pdf http://www.manufato.com/?p=902 http://en.wikipedia.org/wiki/Reflection_(computer_graphics) http://download.autodesk.com/us/maya/2010help/mr/shaders/architectural/arch_mtl.html#Energy Conservation http://filmicgames.com/archives/299 http://filmicgames.com/archives/547 http://www.fxguide.com/featured/game-environments-parta-remember-me-rendering/ Thank you very much Pedro Toledo, Sébastien Lagarde, John Hable, Naty Hoffman and everyone else for your great info that was used to put this together! Very special thanks to Kenji Irie of PlatinumGames Inc. for Japanese subtitles! Another special thanks goes to Jin Woo Lee for Korean subtitles! Also a huge thanks to GameSVoiCE for Russain subtitles! :) Further reading: http://blog.selfshadow.com/publications/s2013-shading-course/karis/s2013_pbs_epic_notes_v2.pdf http://blog.selfshadow.com/publications/s2013-shading-course/rad/s2013_pbs_rad_notes.pdf http://blog.selfshadow.com/publications/s2013-shading-course/
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