Tuesday, 16 June, 2026г.
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Quake II: Ground Zero: #1: Mine Unit [Hard Difficulty]

Quake II: Ground Zero: #1: Mine Unit [Hard Difficulty]У вашего броузера проблема в совместимости с HTML5
Quake II was developed by ID Software and published by Activision. Its second official mission pack, Ground Zero, was developed by Rogue Entertainment. I own nothing in this video. Difficulty: Hard Now that we're done with ID's single player Quake II campaign as well as The Reckoning, it's time for Ground Zero. Also known as Quake II: Prepare to Die Edition. Ground Zero is much, MUCH more difficult than any other official single player Quake II campaign. On the one hand, it gives hardcore players exactly what they want - a more challenging version of Quake II. On the other, I'm not sure if all the things they've done to make Ground Zero harder are properly difficult. The smarter AI and the new, more powerful Strogg are a welcome addition, but I'm personally not a fan of the turrets at all. Looking over your head at all times to see whether there's a turret behind your back (that deals ridiculous amount of damage and has a ludicrous amount of health, mind you) isn't really all that fun for me. Instead, it just makes things more frustrating or needlessly long - in other words, it's just padding to artificially prolong the mission pack. At the end of the day, it was I who chose to play on hard mode after all, so perhaps I was asking for it. Still, although excellent in spite of that, I don't like Ground Zero as much as I like The Reckoning and the original Quake II campaign. It's very much a solid map pack nonetheless, though. A mine area is our first unit. Here we're still blissfully ignorant of the upcoming turret invasion that will torment us from the next unit onward. As a result, it's naturally one of my favorites, though it helps that it's got a really cool aesthetic to it as well. It's also the one unit in Ground Zero with the most secrets; unfortunately, Ground Zero levels from here onward never have as many secrets, to say nothing of an actual secret level. The four maps that make up this unit are the following: Lower Mines (rmine1.bsp) Thaelite Mines (rlava1.bsp) Tectonic Stabilizer (rlava2.bsp) Mine Engineering (rmine2.bsp) - secret level SECRETS: --------------- Lower Mines: #1: 00:26 #2: 02:18 #3: 05:48 #4: 07:09 #5: 13:02 Thaelite Mines: #1: 15:46 #2: 18:22 #3: 20:32 #4: 35:10 Tectonic Stabilizer: #1: 24:45 #2: 30:08 #3: 31:38 #4: 33:00
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