У вашего броузера проблема в совместимости с HTML5
Ava is a VR game where you control an astral projection of yourself. When you move your arms or grab, she moves her arms and grabs. She can go places you can’t, so you need to use her to manipulate objects and return the spirit gem to it’s shrine at the top of the mountain.
I was the engineering lead in our team of 8. I implemented many of the gameplay interactions, taught other engineers how to use blueprints, interfaced with the designers, and tasked other engineers. Ava was done at Seattle VR/AR Hackathon 6.