Wednesday, 26 August, 2026г.
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[SLI fix ]GTX 970 4k ULTRA Rise of the Tomb Raider benchmark |

[SLI fix ]GTX 970 4k ULTRA Rise of the Tomb Raider benchmark |У вашего броузера проблема в совместимости с HTML5
I've read on the random forum how to fix SLI in new Tomb Raider, now everything perfect in FullHD, always 60fps, (also in 2k 60fps, minor slowdowns by few frames, but that's ok) no drops, so i decided to record some footage from new Tomb Raider at ultrahd res and everything maxed out (except for very high textures) and AA was turned off, cause who is even turning it on with 4k res anyway. It was recorded with Avermedia Live Game Portable in 1080p 30 fps, because Shadowplay decreased framerate a lot(i've tried and fps dropped by 10-20), it also consumes video memory, sorry guys, you won't be able to check 4k quality on youtube, but you can check MSI Afterburner's stats for FPS, CPU, GPUs usage etc, i think this would be useful Intel Core i7 4770k 4.0GHz Asus Z87A 2 SLI x Gigabyte GTX 970 OC3 Kingston HyperX 16Gb 1866 MHz Zalman GVM 1000W SSD Crucial 256Gb Win 10 x64
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