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SSX: Deadly Descents - Making of Part 3: Level Design (2011) OFFICIAL | HD

SSX: Deadly Descents - Making of Part 3: Level Design (2011) OFFICIAL | HDУ вашего броузера проблема в совместимости с HTML5
The third developer video blog for SSX: Deadly Descents introduces the creation process of the levels players will be able to catch some mighty fine air on. SSX: Deadly Descents, the latest installment of the classic action snowboarding franchise in development at EA Canada for PS3 and Xbox 360. Previously known as SSX: Deadly Descents, SSX will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn't the only danger players will face. In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it. PRE-ORDER "SSX: Deadly Descents" NOW: Coming soon. SSX: Deadly Descents - Making of Part 3: Level Design (2011) OFFICIAL | HD Developer: EA Canada Release Date: Jan, 2012 Genre: Extreme, Sports, Action Platform: Xbox 360, PS3 Publisher: EA Sports Website: http://www.easports.com/ssx ESRB: RP FOLLOW US @ http://Twitter.com/XboxViewTV
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