[Test] Camera Sliders and Pulled Focus with 3ds Max and V-Ray
У вашего броузера проблема в совместимости с HTML5
Autodesk 3ds Max animation to simulate camera sliders and pulled focus. Used V-Ray physical camera, 35mm lens with F/1.2 at 1/250. 3D model courtesy of @ronenbekerman, animation by @leocasado. Used V-Ray 2.0 trial (see watermark).