The HE in Danger Zone isn't visually intuitive. So here's an idea
У вашего броузера проблема в совместимости с HTML5
While this took me only few hours, I didn't make the model and I've technically not added a "new weapon", but If Valve were to do it, it wouldn't take much more time (only the model and new particles + two inherited classes of the weapon_hegrenade and hegrenade_projectile).
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