It is midnight in the Stormcloak stronghold of Windhelm and the air is thick with the scent of Nordic blood. High above the city, an Altmer thief with fangs lurks in the shadows surveying the area for vulnerable residents and residencies. On the brink of starvation, and with a particular liking for the taste of Nord blood, she silently stalks her prey.
CHARACTER INFORMATION
Name: Andralia
Origin: Summerset Isles
Race: Altmer Vampire
Class: Thief
Primary Skills: Lockpicking, Pickpocket, Sneak
Secondary Skills: Illusion, Speech, Alteration
CHARACTER BACKGROUND
To be a Vampire is a lonely and perilous existence for some. Living on the fringes of society, you are deeply feared, and equally hated by all living beings. Plagued with a relentless and unbearable lust for blood, life for you means the death of another. A cold and desolate void fills the place where your soul once resided. Your eyes, devoid of emotion, are as cold as the icy blood which courses through your veins. You are a Night Stalker, destined to live eternity in isolation. This is a cold, bleak, and meaningless existence that nobody in their right mind would consent to share with you. Life has not always been this way for Andralia…..
She was once an expert burglar and cutpurse who belonged to a small guild of Altmer thieves called ‘The Summerset Shadows’. Andralia was a highly revered thief within her guild, and was romantically involved with Linwe, the guilds leader. That is, until one fateful day when Andralia was on her way back to the Windhelm city gates, having just sold some plundered loot to the guilds fence in the market. Nocturnal had clearly forsaken Andralia that day, as she stumbled right in to the middle of a surprise Vampire attack at the city gates. Andralia contracted Sanguinare Vampiris during the scuffle and was forbidden entry to the Summerset Shadows den upon her return. It is said that “if a Vampire so much as touches you, then you will turn into one yourself”, so Linwe, her lover, turned Andralia away, forcing her to face her fate alone in the cold, harsh, wilderness of Skyrim. With nowhere to go, Andralia staggered to some nearby shelter where she collapsed, and inevitably ‘turned’.
Now a creature of the night, is Andralia destined to live a solitary, secluded, and meaningless existence, or will she find some salvation and acceptance somewhere in Skyrim. Word on the city streets is that the Thieves Guild of Riften are recruiting. Perhaps Nocturnal did not forsake her that day, and this terrible curse was infact a blessing in disguise, designed to guide Andralia towards her Daedric Mistress, and her destiny…..
CHARACTER MOTIVATION
Even as a Vampire, Andralia is by no means a proficient or natural killer. She is a true thief at heart, light fingered and nimble, choosing stealth and subterfuge over violence. She uses her Vampiric powers and arcane abilities as a means to enhance her mobility, concealment, and stealth. Her skill set in this sense consists mainly of Illusion & Alteration magic to aid her in blending in to the shadows, creating distractions, and avoiding capture. Andralia enjoys the thrill of a good burglary, and feeding from sleeping victims only furthers the excitement for her.
CHARACTER EQUIPMENT & SPELLS
Armor: Black Mage Hood & Robes (www.nexusmods.com/skyrim/mods/9645)
Armor: Vampire Gloves & Boots (Skyrim) & Retexture (www.nexusmods.com/skyrim/mods/69784)
Armor: Backpack (www.nexusmods.com/skyrim/mods/13732)
Armor: Pouches (www.nexusmods.com/skyrim/mods/16438)
Enchantments: Chameleon - 25% invisibility when sneaking (www.nexusmods.com/skyrim/mods/29059)
Spells: Detect Life, Paralyze, Telekinesis, Rout, Frenzy, Invisibility, Dragonhide, Magelight (Skyrim)
Powers: Mistwalker, Blink Attack, Night Vision (www.nexusmods.com/skyrim/mods/9717)
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