► Walkthrough: Transmissions Element 120
► Playlist: https://goo.gl/sRv8bh
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How I ran this game in 21:9 - 3440x1440 - 60 FPS:
Runs like this out of the box
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What to expect from this video:
Taking place at an unspecified time and location after the events of Half-Life 2: Episode Two,[1] the modification features a device and weapon called the Zero Point Energy Projector, which allows the player to perform jumps of great heights by launching energy orbs while mid-air; the projectiles can also be used to land safely, take out enemies, and destroy barricades, windows, and fences, among others. The Projector is powered by Unbinilium, hence the title of the mod.
Transmissions: Element 120 introduces new gameplay and storytelling elements. They include QR code stencils readable using the HEV Suit's zoom function, clipboards describing the backstory, Combine lock breakers, and light-related puzzles, which primarily revolve around phosphorescent symbols sprayed on walls, as well as the Zombies' inability to sense the player's presence in the dark, and the Sentry Turrets being non-functional in unlit areas. Additionally, most of the environments are highly interactive and destructible.
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Experience ultrawidescreen gaming without an annonying voice in the background. (No Commentary)
Walkthrough - Let's play in 21:9 - Ultrawide - 3440x1440 - 60 FPS
Always with the best graphic option - Ultra.
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