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Unreal Engine 4: RTS :: Episode 2 - Camera Movements Part 1

Unreal Engine 4: RTS :: Episode 2 - Camera Movements Part 1У вашего броузера проблема в совместимости с HTML5
In this episode we create our camera pawn which we will use to view and move around in the world with. We also set up some basic functionality in our begin play node as well as setup our forward and backwards movement of our camera. We create a couple macros as well as a custom function. Enjoy! ★ Images from this Episode: http://imgur.com/a/0VTir Are you a content creator? Interested in joining an awesome network with TONS of benefits and ZERO commitment? ★ Join the Freedom Family: http://goo.gl/90n7vk ★ Channel: http://goo.gl/mSn2b1 ★ About Unreal Engine: https://goo.gl/V8uFVF ---------------------------------------------------------------------------------------- Follow me: ☛ Twitter: https://twitter.com/3pronggaming ☛ Facebook: https://www.facebook.com/3ProngGaming ☛ Twitch: http://www.twitch.tv/shortbustrip ☛ Google+: http://goo.gl/XEpe5b ---------------------------------------------------------------------------------------- ♦ Unreal Engine Version: 4.8.3 ♦ Template: Top Down Template ♦ Type: Blueprints Portions of the materials used are ®, (tm),(mr), and/or (mc) Epic Games, Inc., and/or copyrighted works of Epic Games, Inc., in the United States of America and elsewhere. All rights reserved, Epic Games, Inc. This material is not official and is not endorsed by Epic Games, Inc.
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