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Vray For Sketchup #2/9 - Advanced Fur in vray for sketchup

Vray For Sketchup #2/9 - Advanced Fur in vray for sketchupУ вашего броузера проблема в совместимости с HTML5
Lesson_1 https://www.youtube.com/watch?v=X_ztoxtw7Ng&list=PLnADjKEBiMHbtaJ0PF9-uspa0Ph-6jgOT Lesson_2 https://www.youtube.com/watch?v=QuzSYkEh4hs&list=PLnADjKEBiMHaH7SRszxrJzQCTTkLaDLuA Lesson_3 https://www.youtube.com/watch?v=cWoyyDLf3Eg&list=PLnADjKEBiMHbUW0tFRZ9LPQNmi8B43r0- Lesson_4 https://www.youtube.com/watch?v=_qGe8WUbdn8&list=PLnADjKEBiMHbWrlNLgxO7MWgvkxLja90E Lesson_5 https://www.youtube.com/watch?v=z29oTYxqAHA&list=PLnADjKEBiMHYh3Xj1qYeBbyNcFTIt2SNM In this module, we look at controlling some of the V-Ray Fur settings using a texture. The Length, Thickness, Gravity, Bend and Density textures can use a grayscale texture. The values in the texture are multiplied by the value set in the Basic Parameters where White = 1 and Black = 0. The Bend Direction texture and Initial Direction textures can use an RGB texture to control the direction of the bending and the initial rotation of the strand in texture space: the red channel controls the parameters along the U direction, the Green channel - along the V direction and the Blue channel along the surface normal. Tags: Sketchup vray basic, vray 3.6 tutorial basic, sketchup vray light, sketchup vray tip, trick, lesson, V-Ray Proxy, V-Ray Fur, Sun and Sky, Basic Camera,Dome Light, VFB Lens Effects #Advanced #Fur #vrayforsketchup
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