Friday, 05 June, 2026г.
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Weaponsmith Extended v2.4 BA2 Archive Extracting And Packing Tutorial

Weaponsmith Extended v2.4 BA2 Archive Extracting And Packing TutorialУ вашего броузера проблема в совместимости с HTML5
http://www.nexusmods.com/fallout4/mods/10737/? VIDEO ADDENDUM: I NOW RECOMMEND NOT ADDING THE 2 SOUND FOLDERS TO THE MAIN BA2 ARCHIVE. INSTEAD INSTALL THEM AS LOOSE FILES, AS THAT SEEMS TO BE FIXING ALL THE SOUND RELATED ISSUES THAT PEOPLE HAVE BEEN HAVING. KEEP IN MIND YOU HAVE TO INSTALL THEM AS LOOSE FILES AND REPACK YOUR MAIN BA2 WITHOUT THEM IN IT, OR THE BA2 ARCHIVE WILL TAKE PRECEDENCE OVER THE LOOSE FILES. I'm told the video is blocked in Germany, so if it's blocked in your country try visiting proxy.org to find a proxy server to get around the censorship. #1 - Install all the required frameworks: AWKCR, LOADS, New Calibers, See-Through Scopes, and Crafting Workbenches. For Crafting Workbenches you must install ammo crafting as the ammo crafting bench mesh is required. Without it you'll either have an invisible uncraftable ammo bench, or you will CTD going into the crafting menu in settlement building. #2 - Install the Crafting Workbench Ammo plugin in the main files section. When prompted to overwrite Crafting Workbenches - Ammo.esp choose yes. Crafting Workbenches - Ammo Expanded.esp and Crafting Workbenches - Ammo Special.esp should be removed if you have them installed. #3 - Install Weaponsmith Extended v2 Plugin from the main file section. #4 - Download the bundled asset pack and all the weapon mods under the heading in the description page, REQUIRED WEAPON MODS TO DOWNLOAD SEPARATELY. Move all these mod archives to one folder. #5 - Extract all the rar/7zip archives. Using Archive2.exe extract all ba2 archives. Compile all the assets into a single folder. #6 - Separate Sound, Sounds, and Materials/Weapons/mjp folders into a new folder called Weaponsmith Extended 2 Loose Files. Rar/7zip that folder and install it with NMM. #7 - Using Archive2.exe create new file using General format. Add Materials, Meshes, and Scripts folders. Save as Weaponsmith Extended 2 - Main. Create new file using DDS format. Add Textures folder and save as Weaponsmith Extended 2 - Textures. #8 - For your load order you want Weaponsmith Extended 2.esp right near the bottom. I recommend only putting compatibility patches to merge other mods' leveled lists with the lists from Weaponsmith, and custom followers and Unlimited Companion Framework or Everyone's Best Friend below Weaponsmith Extended 2.esp.
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