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What's New in Minecraft Java Edition 1.14.3?

What's New in Minecraft Java Edition 1.14.3?У вашего броузера проблема в совместимости с HTML5
The third minor update for Minecraft 1.14 has been released, with some really big gameplay tweaks, performance fixes and a slew of but fixes! Here's a guide to all the changes in Minecraft Java Edition 1.14.3! This is an unofficial update video that aims to be the most comprehensive guide possible. Official release announcement: https://www.minecraft.net/en-us/article/minecraft-java-edition-1-14-3 What's New in Minecraft 1.14? https://www.youtube.com/watch?v=Hv5ci1km5W0 What's New in Minecraft 1.13? https://www.youtube.com/watch?v=6uWV1zEPml0 The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC Changes in this version: Stability & Performance: - Crash fixes - Fixed particles causing lag (esp. dragon fight) - Fixed sometimes getting thousands of mobs per player - Chunk rendering, Resource loading & Mob spawning performance improvements - Fixed poor rendering performance of pistons extending/retracting Villages: - Farmer villagers have been tweaked to farm more - Fixed villager inventories getting filled with items - Fixed villagers breeding even if there are no free beds - Fixed villagers frequently running towards mobs they want to flee from - Fixed villagers not fleeing from zombie villagers - Fixed villagers flickering between employed/unemployed while working - Iron golem spawning has changed to fix villages getting flooded with golems - Villagers in panic mode now have a higher chance of spawning a golem if they have slept and worked during the last day - "Last slept" & "last worked" is now saved properly for Villagers - Fixed zombie sieges never happening Patrols: - Vindicators are no longer part of patrols - Doubled the minimum time to spawn from 5+ minutes to 10+ minutes - Patrols no longer spawn if the block light level disallows monster spawning - Patrols are now allowed to spawn in any biome except mushroom biomes - Fixed illager captains sometimes not getting banners Raids: - Fixed killing a raid captain giving bad omen, extending the raid - Raids now center around all the work sites in a village - Fixed multiple overlapping raids Mobs: - Fixed the hostile mob spawn rate being too high - Fixed hostile mobs spawning on top of trap doors, glowstone & lanterns - Fixed zombie pigmen spreading their anger forever if they can continously respawn, even if the player was not visible - Fixed blazes being able to see through blocks - Fixed endermen & blazes not dropping experience when hit with splash/lingering potions - Fixed foxes that trust a player avoiding wolves & other players they're angry towards - Fixed baby foxes & chickens suffocating when jumping under blocks - Fixed baby trader llamas instantly despawning Gameplay: - Reverted enchanting system to how it was before 1.14 - Items can once again be repaired by crafting them together - Fixed Flame arrows & fireballs setting players on fire when blocking with shield - Fixed skylight appearing under blocks - Saturation is no longer needed for the "How did we get here?" advancement - Fixed the advancement location trigger working inconsistently 1.9 or later structures - Fixed players in survival not getting Dolphins Grace if the dolphin cannot pathfind to the player - Torches, lanterns & pressure plates can now be placed on glass panes & iron bars - Lanterns can now be placed below iron bars & glass panes - Fixed the villager/wandering trader GUI not closing when a major change happens to the mob - Fixed wandering trader hover text implying that trades could get unlocked - Fixed double chests not displaying custom names - Fixed water sources adjacent to another water source flowing outwards when there is water above the other water source Visuals: - Fixed legs on cats clipping through the top of the model Technical: - Fixed entities not functioning in forceloaded chunks - Hostile mobs in chunks near the border of the loaded world now once again count toward the mob cap - You can now turn off raids with '/gamerule disableRaids true' - Fixed chunks not being loaded if spectatorsGenerateChunks was set to false - Fixed Structure blocks not working with double blocks (like beds) - Fixed not being able to /summon trader llamas Some sections made using ReplayMod: https://replaymod.com Music: "Quarry" and "Cocoons by Crinkles (https://crinklesmusic.bandcamp.com) and outro music: "The Fire" by Amarante (http://amarante.bandcamp.com) licensed under Creative Commons: Attribution 3.0 (http://creativecommons.org/licenses/by/3.0/) ---- Leave me a comment, or find me elsewhere: Main channel: https://www.youtube.com/slicedlime Second channel: https://www.youtube.com/limeuncut Twitch: http://www.twitch.tv/slicedlime Mixer: http://mixer.com/slicedlime Twitter: http://twitter.com/slicedlime Facebook: https://www.facebook.com/SlicedlimeYT Patreon: https://www.patreon.com/slicedlime Discord: https://discord.gg/aFAnsdv #minecraft #1.14.3 #minecraft1.14.3 #villageandpillage
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