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Max Frorer goes over the basic philosophy of researching, planning and building an environment using Megascans and UE4. Learn all about his process, all the way from gathering references and creating beautiful materials with Megascans assets, to final lighting and rendering.
Get Megascans here: http://megascans.se
Learn more here: http://quixel.se
Max on ArtStation: https://www.artstation.com/artist/mfrorer