XRM Resurrection MOD - X3 Albion Prelude - Let's play LP - S01-EP01
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Welcome to a let's play of XRM Resurrection MOD for X3 Albion Prelude.
Amazing Space Sim. Think Build Trade Fight
In this episode:
Nostalgic (For me) Start
Features:
What is LxXRM doing and installing?
- XRM
- *all* Lucike scripts
- the Lucike fake mod stuff and scripts
- the missing english t files
- TCAP for AP for XRM (optional)
- Lost Colony (optional)
- a fix mix to make work all this together
- a full X3 Customizer tweak
- CPP performance patch
- Awesomefied Weapons
- Complex Cleaner, enhanced EQ Docks, advanced Complex Hubs, Saturn Complex Hubs,...
- No Ring Gates
- Resurrection
- NPC bailing (fixed and extended)
- SCS (with some changes)
- Revelation for XRM (extended for LxXRM)
- ADS + PirateGuild + Yaki + fixes
- Phanon XRM
- Improved Khaak
- Bounce (with t files for different setups)
- Patches for all this
- 40+ mods
- Missile Safety with fixes so it works on top of it
- some more smart fixes
Links:
[MOD] [AP] LxXRM - Lucike XRM Resurrection Modding Package
https://forum.egosoft.com/viewtopic.php?f=94&t=399184
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